A downloadable mod for Windows

Random Doom generator is a procedurally generated map mod for Doom 2, designed to run in Gzdoom.  At the start of the map, you can select difficulty of maps it will create, how many maps to complete and play them...

To complete a map exit the map through a red or white teleport...

The design has been revamped since the latest released version here, and now it produces maps with better height variation, platforming included,... It also uses the setup zrdoom 5.0 used now... That means limitations, such as lack of skies are part of this now...

Difficulty is selectable from anywhere from easy/medium (normal) all the way up to insanely difficult (beyond ultra fucking hard).  Expect higher skills to have hordes of enemies...

The maps feature platforming sections and involve avoiding pits that are avoidable by jumping... It is important to watch your footing. if you see a pit, jump over it, this means you can't escape if you fall in in certain sections... The maps can feature tricky platforming now as well...

The right switch selects difficulty, make sure to flip this switch multiple times to cycle through difficulties...

The back switch selects map count. Just like Zrdoom 5.0, rebuilding the geometry, texturing and enemy placement happens in REAL TIME to simulate a level change...

the left switch builds the first map....



Updated 11 days ago
Published 21 days ago
StatusReleased
CategoryGame mod
PlatformsWindows
AuthorViciousGames
TagsDoom, Fast-Paced, gzdoom, Procedural Generation

Download

Download
rdg.exe 7.5 MB

Install instructions

Unzip to a new folder and put your doom2.wad in it and run rdg.bat to play....

Development log