A downloadable mod for Windows

Random Slaughtermap generator is the sequel mod to my ZRDOOM procedural map mods... Unlike them this mod has several new features...

1.... Gone is the bot controlled gameplay of Zrdoom 5.0.  I decided to make it not bot compatible to make it more fun and better architecture wise....

2 - It's totally built from the ground up using a new system, new map prefab setup, new scripting setup that is far more streamlined and easier to read, and works much better...


As it is expected, this does hard maps for Doom 2 only.... The difficulty ramps up every time you complete a map by flipping the exit switch.  Maps unlike the previous mod are little twisty mazes with some outdoor areas here and there... It is claustrophobic as hell in these maps so expect gameplay to get chaotic as hell...

This should run fine with mods that replace enemies and weapons from Doom 2 with new ones like Serious Doom 0.9, Dn3doom, etc... Just run the .pk3 files as arguments to the batch file to launch them aka:

"C:\rsg\rsg.bat dn3doom.pk3 dn3dtex.pk3"

"C:\rsg\rsg.bat seriousdoom.pk3 egyptfordoom.pk3"

Updated 1 hour ago
Published 1 day ago
StatusReleased
CategoryGame mod
PlatformsWindows
AuthorViciousGames
TagsDoom, Fast-Paced, maze, Procedural Generation, slaughterwad

Download

Download
rsg.exe 14 MB

Install instructions

Unzip to a new folder C:\rsg and run the rsg.bat to play

Development log